Xion
Well-Known Member
The hair part is actually the other way around. The hair models are new/improved, with more polygons and links for longer hair strands (I posted direct comparisons in this thread before), and the textures are the reused ones from DOA5. Those textures actually decreased in quality for whatever reason when they reapplied them to the new hair models. They are more pixelated, they are partly warped and there are graphical errors like unsightly pixel patterns:
Sorry not to discredit you or anything but I dont see where its better, it all looks like DOA5 plus some extra shaders and sharper texture..those glitches you pointed out will probably be fixed at least.. to me its just sad that over 6 years later and on a new generation they didnt think they could do better than this? its fine for some characters like marie and Honoka, they look ok..but poor sad Kasumi is sittin there on the COVER with some bland ass hair texture thats even worse than it is in game, I really hope they give us a better cover art but its doubtful....and poor Jann Lee with blocks on his head, when my man Diego is looking sexy AF in the same game. Brad Wong also is a sad one.
This is the first mainline DOA with reused assets like this and I dont get why they couldnt take better advantage of the new hardware they have to work with and the new engine to at least do the weak ones over. Theres been a lot of complaining in here but I wonder how much gets back to shimbori about these things.
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