Dead or Alive 6 is currently in a good place offline with plenty of tournaments, a world championship and these awesome NLBC events hosted weekly by Team Sp00ky in Brooklyn, New York! These regular offline tournaments give fighters in the area a chance to play professionally, practice on commentary and earn money plus screen-time for themselves. @XcaliburBladeZ has currently won five times in a row since the release of DOA6, @Rikuto took 1st place at NLBC 160, with competitors like @Jager@BlackBerry and @Rabies also coming close to winning events.
The Southern California Dead or Alive community has been very active since the March 1st release of DOA 6. There has been a strong showing from long time veterans of the game as well as newcomers. @iHajinShinobi and his slippery Ayane has taken the top spot in all 3 of the SoCal tourneys thus far. I for one am eagerly awaiting Crazy Steady vs @iHajinShinobi whenever the planets align. The SoCal scene is dedicated to growing in numbers and in skill and has regularly scheduled tournaments and casual play.
Wednesday Night Fights
120 W. 5th Street
Santa Ana, CA
WNF tourneys are currently held on a bi-weekly basis with casuals held in the off weeks. The next WNF tourney will be on 04/03/2019
123 E. Foothill Blvd. Azusa, CA 91702
Super Arcade Tournaments are held monthly and the next tourney will be held on 04/20/2019.
The buffering glitch originating in Dead or Alive 4 has resurrected in Dead or Alive 6. This glitch did not occur in Dead or Alive Dimensions or Dead or Alive 5, but found its way back with Dead or Alive 6.
If you perform a move that uses your special wake-up attack's input, and are then put on the ground in your special wake-up attack position, any button you press ( or ) will force you to do your special wake-up attack. In Dead or Alive 4, this buffer would last upwards of four (4) seconds after the input has been performed. So you'd have to sit on the ground for up to four seconds before you can safely attempt to tech up or wake-up kick.
Crazy Steady successfully defeated the extremely impressive Black Berry in Grand Finals to win Final Round 2019! This was a competitive event that was filled to the brim with top-tier DOA5 players and new players alike making a smooth transition to Dead or Alive 6. Complete your Final Round experience by observing the pools replay from Bifuteki and peruse standings at the FR Smash.GG.
Dead or Alive 6 offline is starting its life in the right direction with 87 fighters registered to the Final Round 2019 tournament and Big E Gaming's April Annihilation on the way. The game being featured weekly by @TeamSp00ky at...
Team NINJA has released Dead or Alive 6: Core Fighters alongside the 1.02 update patch notes that fixes various bugs and makes adjustments to characters. Even though the full list of changes have been released by Team NINJA, fighters are strongly encouraged to share and compile any possible hidden tech here at FSD. New players can get involved with DOA by installing Core Fighters for free on any platform and will have plenty of options to learn the game and characters at their own pace.
For simply checking out DOA6 you get Diego, a new character, for free. Also included for free: Kasumi, Bass and Hitomi! Team NINJA picked a strong assortment of characters to start off your DOA6 experience that will properly teach you different weights/classes. Additional characters are 3.99 and can also be purchased in bundles with the story being sold separately for 20.00 as a fun optional add-on...
Does someone know on which frames 'Counter Hold' and ''Hi-Counter Hold' occur? I assume it has something to do with holding a move on the first few possible active frames. If someone knows the numbers behind them I'd be happy to absorb that knowledge.