Team NINJA presented DOA6 today at EVO Japan in Fukuoka starting at 8pm Pacific Time. The stream was live via openrec, and the event started with a professional player exhibition and ended with Shimbori presenting information for DOA6. Every character will be unlocked for attendees at EVO Japan, and special DOA6 demos from Siologica and Teru Rock were live streamed.
DOA World Championship was revealed at the show with 90k up for grabs and more details coming soon. Just a few weeks ago I expressed the importance of a championship in my opinion piece, and it's good to see that they do have serious plans in the works for DOAs offline community. A timed demo will be coming out...
CEO has confirmed that Dead or Alive 6 will be a part of their main tournament lineup this June in Daytona, Florida. It's recommended to register sooner than later to avoid late fees for the event. You can also contact CEO if you are a local looking to help out at the tournament.
This will be the first time that DOA has appeared at CEO, which is one the largest tournaments in the world, that grows in attendance each and every year. DOA players will have to adjust to fighting their matches in a wrestling ring, and competitors that make it to the finals will get their own entrance with music. When you combine the intensity and the pageantry of CEO with DOA6 and its community, how could you deny that this could be the best showing DOA has ever had?
Xcalibur BladeZ has already confirmed to FSD that he will be competing at the event with an emphatic "hell yeah"...
Since Team NINJA wants DOA6 to be taken seriously as an esport game, it is of utmost importance that they have a road map set up for fighters prior to the release of DOA6. A qualifying cup or tournament schedule would not only add to DOA6s replay value and help garner interest among fighters, but will show how serious Team NINJA is about making that change. Within the game development process you can see that they have made several changes to the style of the game to ensure that casual players also enjoy the experience and don't feel alienated.
This is a specific opinion post, so gameplay mechanic discussions (frame data, move safety) are better left for news posts or the forum. Since Team NINJA has delayed the game, and we have little data on the final build, opinions wouldn't be educative enough to matter. The general review for DOAs gameplay has been sincerely positive by most of the professional players in the DOA community that have played it.
All 26 characters in Dead or Alive 6 will be playable February 15th and 16th during EVO Japan 2019 at the Fukuoka International Center! There will not only be a demo of the latest build, but streamed exhibition matches with 4 skilled players to better showcase the mechanics. Team NINJA's Yohei Shimbori will also be giving a presentation with new information pertaining to DOA6.
Siologica and Teru Rock will be making special appearances at the EVO exhibition. They are both accomplished fighters with offline tournament wins and should be able to offer plenty of information in their matches. There should be opportunities for players to see if adjustments have been made to the current system like the ground game, which has been seen by many as incomplete at this point in time.
You can peruse the event information at the Japanese DOA6...
Team NINJA's Yohei Shimbori has been all over the world showing the latest build for Dead or Alive 6. You would hope that gameplay and graphical showcases would be the focal point of the new build presented, but controversial social topics reigned supreme for most interview presentations created by the video game media. Thankfully, some new gameplay is emerging out of the coverage and the newer characters are being showcased in the footage.
The Nyo-Tengu vs Phase 4 gameplay here was not as revealing as it could have been. We already know about Phase 4's 214 T and flurry of kicks, and we've also seen the majority of Tengu's moves shown here in DOA5. It will be interesting to see more from both bonus characters in the future, but Nyo-Tengu looks to still be in need of additional safety options going into DOA6 other than P+K.
If you want additional footage for Phase 4, you can check out IGN's...
As controversial as the topic of sidestep attacks costing meter is, I don't think it should've been TN's main attention point, at least not this early into the game's lifespan. There are still quite a few bugs that need fixing. Luckily some of them have been fixed, but not all of them.
Mileena fans are a trip, they play the character for 2 years in MKX saying the character is unviable bottom tier, but then the best UK player picks her up and does so well with her NRS had to nerf her in the final patch, so never listen to what Mileena players say, they have no clue what they're talking about