| Attack | Properties | |||||
|
熊手突き
Kumade Tsuki |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
14 | 14 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -8 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
熊手の舞
Kumade no Mai |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 17 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -6 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
Natural Combo
|
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|
芭掌扇
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
22 | 22 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -14 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
惑乱坊
Wakuran Bou |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
30 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(-11) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鞍馬槌
Anba Tsuchi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 31 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(5) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鞍馬乱舞
Anba Ranbu |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 42 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -15 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
火乱坊
Hi Ranbou |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
30 | 21 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(12) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
夜叉神楽
Yasha Kagura |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
25 | 22 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
独楽神楽
Koma Kagura |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 24 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -20 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
跳ね神楽
Hane Kagura |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
28 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -12 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
土地神
Tochishin |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -20 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
脱穀
Dakkoku |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
25 | 23 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -8 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
揚鉄砲
Age Teppou |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 15 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -7 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
揚鉄砲
Tsui Teppou |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 14 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -7 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鉄砲祭り
Teppoumatsuri |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
26 | 24 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -9 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
蜻蛉返り
Tonbogaeri Somersault |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
| 38 | {{{DELAY}}} | {{{REACH}}} | ||||
| Guard | NH | CH | HCH | BH | Wall | |
| {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | |||
|
こぼし蝗
Koboshi Inago |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 43 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
張り手
Harite |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 15 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -11 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
腹崩し
Hara Kuzushi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
17 | 14 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -7 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鬼太鼓
Onitaiko Demon Drum |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 17 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -5 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
天狗手
Tengu-te Tengu Hand |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
25 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -8 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
Critical Burst
|
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|
後鬼
Kouki |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
30 | 21 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(12) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鬼太刀
Oni Tachi Demon Sword |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 16 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -14 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
ねじり天狗手
Neijiri Tengu-te |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
12 | 15 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -6 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
羽団扇返し
Hauchiwa-gaeshi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
12 | 16 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -7 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
跳ね鉄砲
Hane Teppou |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
26 | 24 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -9 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
熊手はたき
Kumade Hataki |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 21 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
熊手重ね
Kumade Kasane |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 25 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -11 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
数珠熊手
Juzu Kumade |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 25 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -12 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
妖魅考
Youmi Kou While Running
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 19 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鉄砲下駄
Teppou Geta |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
30 | 19 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -3 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
米搗
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 35 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(13) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
水射ち
Mizu Uchi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
25 | 18 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -13 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
渦嵐
Uzu Arashi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
30 | 16 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -21 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
こぼし蝗
Koboshi Inago |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 35 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
蔓車
Tsuru-sha |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 28 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(13) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鬼入道
Kinyuudou Demon Priest |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
24 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -3 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
岩削
Iwa Kezu |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
25 | 23 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -8 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
岩盤貫
Ganban Nuki |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
22 | 17 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
寄廻波
Yadoriki Mawari Nami |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
25 | 26 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -11 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
蹴たぐり
Ketaguri |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 17 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -9 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
扶桑陽沈
Fusouyou Chin |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 23 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -20 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
目潰し
Metsubushi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 11 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -12 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
鎧打ち
Yoroi-uchi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 27 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(5) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
野分
Nowaki |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
60 | 63 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -5 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
惑野分
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
| - | 0 | 57 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| - | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
Cancels
|
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|
大倭頭突き
Ouyamato Judjuki |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
28~48 | 30~60 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
When life is greater than 50%.
When Power Blow or Power Launcher has been used. |
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|
黄泉風
Yomutsu Kaze |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
80 | 39~65 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(-20) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
Power Blow.
|
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|
大鎌の舞
Ougama no Mai |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
28 | 19 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -12 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
滅鬼門
Metsu Kimon |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
40 | 27~40 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
When life is greater than 50%.
When Power Blow or Power Launcher has been used. |
||||||
|
滅鬼門
Metsu Kimon |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
40 | 40 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
Power Launcher
|
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|
醜踏み
Miniku Fumi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20~40 | 29~48 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(3) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
醜踏み
Miniku Fumi |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
40 | 49 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(8) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
独楽掛け
Koma-kake |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 23 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -20 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
跳ね大鎌
Hane Ougama |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
28 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -12 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
重ね独楽
Kasane Koma |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -20 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
乱れ独楽
Midare Koma |
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 20 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -20 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
| Attack | Properties | |||||
| Attack | Properties | |||||
|
飛天神楽
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
18 | 12 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
闇神楽
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
15 | 15 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
花神楽
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 25 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -10 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
飛天夜叉姫
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
22 | 17 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -11 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
飛天渦嵐
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
30 | 16 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -21 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
飛天こぼし蝗
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 35 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
飛天下駄時雨
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
20 | 17 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -8 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
飛天闇雲
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
35 | 14 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| -16 | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
飛天鳴門
|
Level | Damage | Execution | Delay Frames | Reach | Tracking |
![]() |
60 | 16 | {{{DELAY}}} | {{{REACH}}} | ||
| Guard | NH | CH | HCH | BH | Wall | |
| GB(12) | {{{NH}}} | {{{CH}}} | {{{CH}}} | {{{BH}}} | ||
|
Has three hits (HMM) which are a natural combo.
Attacks do 15+20+25. |
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| Attack | Properties | |||||
| Throw | Properties | ||||||
|
呼びもどし
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
鳶凧
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
速贄
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
天狗礫
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
比良手打ち
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
武蔵坊抱昇
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
御魂送り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
御魂送り
To Opponent's Back |
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
天送り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
天送り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
浄土送り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
浄土送り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
竜巻掛け落とし
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
竜巻掛け落とし
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
つま取り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
つま取り
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
物見やぐら
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
天蓋花
|
Level | Damage | Execution | Advantage | Break | Reach | Wall |
|
|
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|
飛天日向折
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Level | Damage | Execution | Advantage | Break | Reach | Wall |
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飛天日向折
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Level | Damage | Execution | Advantage | Break | Reach | Wall |
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つかみ投げ
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Level | Damage | Execution | Advantage | Break | Reach | Wall |
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切り返し
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Level | Damage | Execution | Advantage | Break | Reach | Wall |
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